Topic of the Month:
November 2001
Wind Deflection
A headwind or a tailwind causes a vertical
deflection in the bullet or change in drop, while a crosswind causes a horizontal
displacement of the bullet on its way to the target. The vertical deflection caused
by wind is usually small, except at long ranges. For this topic we will be discussing
primarily the effect of crosswinds on the bullet.
Wind blowing at right angles to the bullet
have the most effect while wind blowing at an angle to the bullet will have less effect,
depending on the angle it approaches the bullet. We often give the wind direction as
related to shooting across a clock face from 6 oclock to 12 oclock. The wind
at 3 oclock is blowing from the right at 90 degrees to the bullet while a wind at 4
oclock approaches the bullet at an angle of 60 degrees from the right. A wind at 5
oclock approaches the bullet at an angle of 30 degrees from the right. The same
logic can be applied to the wind blowing from the shooters left. The wind at 9
oclock is blowing from the left at 90 degrees to the bullet while a wind at 8
oclock approaches the bullet at an angle of 60 degrees from the left. A wind at 7
oclock approaches the bullet at an angle of 30 degrees from the left. The same
methodology can be applied to headwinds at 10 oclock and 11 oclock or 1
oclock and 2 oclock.
Estimating wind deflection is nearly always
a problem because it depends on wind velocity and wind direction. To make matters worse
the wind velocity is rarely constant and often comes in gusts. It can also change
direction from place to place. Target shooters can get a feel of the wind from flags set
along the range and the hunter can judge the wind from the movement of tall grass or small
branches on bushes. Experience and intuition can be a big help in doping and compensating
for the wind. Wind speeds of 1 to 10 mph are usually not a big problem, but as the wind
approaches 20 mph or more an accurate shot at the longer ranges become extremely difficult
and require a high level of skill for success.
The wind displacement can be calculated
mathematically if the information is available. The most common formula is represented by:
D = W*(T-Tv)*F
Where:
D = Bullet displacement, ft.
W = Crosswind velocity, fps
T = Time of bullet flight to target in air, sec.
Tv = Time of bullet flight to target in a vacuum, sec
F = A factor relating to the wind angle as it approaches the bullet.
The factor (F) is the sine of the angle at
which the wind approaches the bullet. For example the factor for a 90 degree crosswind is
1.0 since the sine of 90 degrees is 1.0. See Table I below for other factors.
The time of flight in a vacuum is the range
distance (ft.) divided by the muzzle velocity (f.p.s.). The bullet velocity remains
constant in a vacuum since there is no air to slow it down. The wind velocity is usually
measured in m.p.h. To convert to f.p.s. multiply by 1.467.
The time of bullet flight in air is a
little more difficult to determine unless you have a ballistic computer program to do this
for you or you have access to Ingalls ballistics tables or similar tables. Robert
Rinker in his book "Understanding Firearm Ballistics" gives the following
formula to estimate time of flight:
T = 2R/(Vo + Vr)
Where:
T = Time of flight, sec.
R = range, ft.
Vo = Muzzle velocity, f.p.s.
Vr = Remaining velocity at range R, f.p.s.
This formula requires only the basic
information that can be obtained from either a chronograph or bullet manufacturers
ballistic tables.
Table I
ANGLE OF APPROACH |
FACTOR (F) |
| 0 deg. |
0.000 |
5 |
0.087 |
10 |
0.174 |
15 |
0.259 |
20 |
0.342 |
25 |
0.423 |
30 |
0.500 |
35 |
0.574 |
40 |
0.643 |
45 |
0.707 |
50 |
0.766 |
55 |
0.819 |
60 |
0.866 |
65 |
0.906 |
70 |
0.940 |
75 |
0.966 |
80 |
0.985 |
85 |
0.995 |
90 |
1.000 |
For an example, assume that
a 150 gr. bullet is fired from a 30-30 Win. at 2330 f.ps. The bullet has a BC of 0.409 and
a 30 mph tailwind is blowing at 30 degrees to the shooters left. What is the bullet
displacement at 100 yards caused by the wind? Time of flight is 0.1344 sec.
D = W*(T-Tv)*F
D = 30*1.467*(0.1344 300/2330) * 0.5
D = 0.124 ft. = 1.49 in.
Watch our web site for the next topic of
interest "Terminal Ballistics." Until then, shoot safely and know where your
bullets are going.
Sincerely,
The Ballistician
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